Pushing The Button

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Revision as of 23:18, 12 May 2025 by Minispark (talk | contribs) (I did about half of this, wanted to make a more detailed guide. But I'm sleepy and I have an interview tomorrow, so I'll mark it WIP and work on it later. Good night.)
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So you want to get the medal, eh? Can't say I blame you; everyone wants a couple more points added to their Gamer Score™.

But its going to be pretty tricky!

(Special thanks to ithebinman and Thebasicbeetle for compiling this guide)

Items You MUST Gather

Before heading off to centcom, gather up some items.

Mandatory items are:

  • Wrench
  • Screwdriver
  • Russian revolver
  • Power pickaxe
  • Holy Water container from the chapel
  • Gnome Chompsky

Gnome Chompsky can be found in the lost and found trash can near Customs (HoP's office). It is recommended you gather him at round start, as he can teleport when left alone. Once gathered, under NO CIRCUMSTANCES should you let him leave your sight. Keep him in hand as much as possible.

Next priority should be the russian revolver, as it often gets handed out quickly at the start of rounds.

Items it is RECOMMENDED You Gather

It is HIGHLY recommended you also gather:

  • Welder
  • Crowbar
  • Wirecutters
  • Igniter

Getting to The Button™

My favorite two video game features; waiting and RNG! The only way to get to CentComm with enough time to push the button is via a merchant shuttle, which has a chance of just not showing up on any given shift. And if it does show up, it could happen at the 70 minute mark!

The things we do for Gamer Score™...

Once a shuttle has arrived(indicated by a station announcement), print a cargo pad (or convince an engineer to do so), and construct it in the shuttle. Grab all your stuff, wait for the shuttle to leave, hop in a locker, then have a coworker use a cargo transporter said locker to send you off to the pad.

Voila! You're home early!

Gathering the Rest of the Items