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	<id>https://www.secretcontentwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Josie</id>
	<title>secret content wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.secretcontentwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Josie"/>
	<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php/Special:Contributions/Josie"/>
	<updated>2026-04-18T08:24:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=Emag_List&amp;diff=2840</id>
		<title>Emag List</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=Emag_List&amp;diff=2840"/>
		<updated>2025-07-20T11:17:22Z</updated>

		<summary type="html">&lt;p&gt;Josie: /* Emaggable Stuff */ add phone gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Wip}}&lt;br /&gt;
&lt;br /&gt;
The Emag, Also known as The Electromagnetic Card, Image shown here [[File:Emag64.png|32px]] In a wider sense will: &amp;quot;Hack&amp;quot; Objects, turning some robots rogue, unlock safety features, unlock doors or lockers as long as they arent welded shut, or just niche interactions, This page will cover as much as possible.&lt;br /&gt;
&lt;br /&gt;
==Emaggable Stuff==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-uncollapsible&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Icon!!Name!!class=&amp;quot;unsortable&amp;quot; | Info&lt;br /&gt;
|- id=&amp;quot;Doors&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BathroomDoor.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Doors&lt;br /&gt;
||The effects of the emag on the door will change depending on if the door is bolted and or welded shut, If it&#039;s bolted shut, it will stay bolted once emagged and have lowered HP, the only way to open this door is to break it down or RCD it. If it is not bolted or welded, It&#039;ll simply open and stay open till replaced. If the door does not have power, it will stay closed until replaced. If emagged while welded shut, it&#039;ll make a loud whirring and grinding noise, as well as dealing damage to the door.&lt;br /&gt;
|- id=&amp;quot;APCs&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EmaggedAPC.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||APCs&lt;br /&gt;
||When Emagged, permanently unlocks the APC&#039;s interface. May take a couple of attempts.&lt;br /&gt;
|- id=&amp;quot;Lockers&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConfiscatedItemSafe.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Lockers&lt;br /&gt;
||When Emagged, It will force the locks on the locker to turn off, allowing anyone to open the locker.&lt;br /&gt;
|- id=&amp;quot;Crates&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecuredCrate.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Crates&lt;br /&gt;
||When Emagged, It will force the locks on the crate to turn off, allowing anyone to open the crate, most notably the armory crates or cargo ordered security gear.&lt;br /&gt;
|- id=&amp;quot;Vending Machines&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecTech.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Vending Machines&lt;br /&gt;
||When Emagged, It will short out the product locks on the vending machine, allowing anyone to dispense any item regardless of the access requirement, Does not make items free however.&lt;br /&gt;
|- id=&amp;quot;Heater&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpaceHeater.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Space Heater&lt;br /&gt;
||When Emagged, changes the minimum heat from 183.15K to 153.15K, and maximum heat from 363.15K to 673.15K. Must be unscrewed to Emag.&lt;br /&gt;
|- id=&amp;quot;Cyborgs&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Cyborg64x64.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cyborgs&lt;br /&gt;
||When Emagged, It will disconnect the cyborgs from the law rack, giving them no laws, they will be free to grief, kill the person that emagged them, or just relax. This does not work on the AI shells or core.&lt;br /&gt;
|- id=&amp;quot;GuardBuddies&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GuardBuddy.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||GuardBuddies&lt;br /&gt;
||Unlocks their weapon module to accept lethal firearms. Doing it a second time makes them do a cute smirk at you.&lt;br /&gt;
|- id=&amp;quot;Securitron&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Securitron.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Securitrons/Beepsky&lt;br /&gt;
||Makes them attack anyone, sparking wildly.&lt;br /&gt;
|- id=&amp;quot;Medibot&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Medibot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Medibots&lt;br /&gt;
||When Emagged, medibots inject [[Chemicals#Pancuronium|pancuronium]] instead of their usual healing chems.&lt;br /&gt;
|- id=&amp;quot;Clean Bots&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Cleanbot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Clean Bots&lt;br /&gt;
||When Emagged, It will fill the clean bot with [[Chemicals#Lube|Lube]] and [[Chemicals#Phlogiston Dust|Phlogiston Dust]], Much like the random spawn/player controlled variant.&lt;br /&gt;
|- id=&amp;quot;Fire Bots&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Firebot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Fire Bots&lt;br /&gt;
||When Emagged, It will target people and spray foam at them, fire foam which can be set on fire, or spray foam that can knock them back, dropping any items they were holding, Much like the random spawn/player controlled variant.&lt;br /&gt;
|- id=&amp;quot;FloorBot&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FloorBot.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Floorbots&lt;br /&gt;
||When Emagged, rips up floor plating &amp;lt;b&amp;gt;and&amp;lt;/b&amp;gt; foundations, leaving a hole in the station. Great for rapid depressurization.&lt;br /&gt;
|- id=&amp;quot;Mule&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Mulebot.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||MuleBot&lt;br /&gt;
||When Emagged, toggles the control lock.&lt;br /&gt;
|- id=&amp;quot;Amusing Duck&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AmusingDuck.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Amusing Duck&lt;br /&gt;
||When Emagged, It will begin to constantly make it&#039;s &amp;quot;Amusing&amp;quot; noise and follow people, People will often create dozens of these then emag them to create loud noises.&lt;br /&gt;
|- id=&amp;quot;Tanning Bed&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TanningBed.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Tanning Bed&lt;br /&gt;
||When Emagged, converts the bed into an incinerator that also blinds you.&lt;br /&gt;
|- id=&amp;quot;Coffeemaker&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoffeemakersV2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Coffeemakers&lt;br /&gt;
||When Emagged, they will brew something else...tea.&lt;br /&gt;
|- id=&amp;quot;Security Scanners&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecurityScanner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Security Scanners&lt;br /&gt;
||When Emagged, instead of checking for contraband, they will instead perform a &amp;quot;vibe check&amp;quot;. That is, they&#039;ll randomly alarm or not alarm when someone passes through, and will show some flavor text when passing/failing the &amp;quot;vibe check&amp;quot;. When it alarms, the PDA alerts sent to Security will state that [name] &amp;quot;FAILED A VIBE CHECK AT&amp;quot; [location].&lt;br /&gt;
|- id=&amp;quot;Ovens&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OvenNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Ovens&lt;br /&gt;
||When Emagged, instead of cooking food based on the recipe (or lack of a valid recipe), they will output random food. Said food has dubious nutritional value.&lt;br /&gt;
|- id=&amp;quot;Microwaves&amp;quot;&lt;br /&gt;
||&amp;lt;center&amp;gt;[[File:Microwave.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Microwaves&lt;br /&gt;
||When Emagged, switches the microwave to &amp;quot;IONIZING&amp;quot; mode, which makes any food heated in it irradiate you once ingested.&lt;br /&gt;
|- id=&amp;quot;Flash&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Flash.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Flash&lt;br /&gt;
||When Emagged, bores a hole in the back, causing flashes to affect the user as well.&lt;br /&gt;
|- id=&amp;quot;Hyposprays&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hypo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Hyposprays&lt;br /&gt;
||When Emagged, removes the reagent whitelist, allowing the hypospray to be filled with any chemical. Also causes the hypospray sprite to periodically spark, making it obvious that it has been tampered with.&lt;br /&gt;
|- id=&amp;quot;Extreme-Pressure Pressurization Device&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pressurizer-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Extreme-Pressure Pressurization Device&lt;br /&gt;
||When Emagged, allows the device to create CO2 and plasma gas, provided the appropriate materials (i.e. plasmastone or char) have been loaded.&lt;br /&gt;
|- id=&amp;quot;Compact Sleepers&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sleeperoff.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Compact Sleepers&lt;br /&gt;
||When Emagged, injects poisons into the patient (specifically sulfonal, toxin, and mercury) in addition to saline-glucose.&lt;br /&gt;
|- id=&amp;quot;Cloning Pod&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClonePodV2-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cloning Pod&lt;br /&gt;
||When Emagged, immediately ejects the current occupant.&lt;br /&gt;
|- id=&amp;quot;Cloning Console&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CloningConsole.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cloning Console&lt;br /&gt;
||When Emagged, allows anyone to delete cloning records, regardless of access.&lt;br /&gt;
|- id=&amp;quot;Enzymatic Reclaimer&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnzymaticReclaimerV2-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Enzymatic Reclaimer&lt;br /&gt;
||When Emagged, overrides the safety mechanism, allowing living players to be forced into the reclaimer. It will also destroy all items on a body, instead of automatically dropping them on the floor.&lt;br /&gt;
|- id=&amp;quot;Portable Recharge Bay&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Portable Recharge Bay&lt;br /&gt;
||When Emagged, allows it to recharge weapons.&lt;br /&gt;
|- id=&amp;quot;Photocopier&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Photocopier.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Photocopier&lt;br /&gt;
||When Emagged, it disables copyright protection, allowing you to scan up to 10 credits, or a book, and print it for one piece of paper. Accepts thermal paper as a printing material&lt;br /&gt;
|- id=&amp;quot;Phone&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Phoneringing.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Phone&lt;br /&gt;
||When Emagged, will constantly ring with text saying there&#039;s a call from a random department, answering the phone will cause a small explosion that almost always pokes a hole in the floor.&lt;br /&gt;
|- id=&amp;quot;Flashlight&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FlashlightOff-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Flashlight&lt;br /&gt;
||When Emagged, will burst the next time it is turned on, lighting the user on fire for a couple seconds.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:Phoneringing.gif&amp;diff=2839</id>
		<title>File:Phoneringing.gif</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:Phoneringing.gif&amp;diff=2839"/>
		<updated>2025-07-20T11:16:44Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=Karma&amp;diff=2826</id>
		<title>Karma</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=Karma&amp;diff=2826"/>
		<updated>2025-07-10T23:38:31Z</updated>

		<summary type="html">&lt;p&gt;Josie: /* Losing Karma */ punc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Karma?==&lt;br /&gt;
Karma is a poorly-understood hidden variable assigned to each player in a round and is gained and lost in silly ways. It does not persist in-between rounds and resets upon death. A character can have a maximum of 69 karma and a minimum of -420 karma. &lt;br /&gt;
==What Does Karma Do?==&lt;br /&gt;
As you may be able to tell already, karma is mostly a community joke feature that has very few actual in-game interactions.&lt;br /&gt;
*You cannot pick up the admin-spawned soul stone with a karma less than 50&lt;br /&gt;
*A person with very high karma (50+) needs to suicide into the shittest of all grills in order to start it and turn it into the The Reckoning of The Flesh.&lt;br /&gt;
*If you have absurdly low karma (less than -200), you get trapped in hell when you die.&lt;br /&gt;
*Normally when you throw something, you have a 0.1% chance of YEETING something. With 0 karma the chance drops to a flat 0% while having 50 or more karma increases the chance to 1%. (the same chance as a ghost critter)&lt;br /&gt;
==Gaining Karma==&lt;br /&gt;
{| style=&amp;quot;font-size: 85%;&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Karma Gain&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hat&amp;quot;&lt;br /&gt;
|Using the hatstomp or stomphat emote on the HoS beret while you are not the HoS || +5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;gene&amp;quot;&lt;br /&gt;
|Fart on a geneticist || +10&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;salute&amp;quot;&lt;br /&gt;
|Using the salute emote in front of someone || +2&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;beedance&amp;quot;&lt;br /&gt;
|Get a bee to dance with you by dancing in front of it || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;bill&amp;quot;&lt;br /&gt;
|Get greeted by John Bill || +2&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hogg&amp;quot;&lt;br /&gt;
|Pet a HOGG VORBIS || +1.5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;beehug&amp;quot;&lt;br /&gt;
|Hug a bee || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hugbee&amp;quot;&lt;br /&gt;
|Get hugged back by a bee || +2&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;bombini&amp;quot;&lt;br /&gt;
|Return Bombinis coin to them || +15&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;silver&amp;quot;&lt;br /&gt;
|Accidentally INGEST silver sulfazine || +0.5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;billbus&amp;quot;&lt;br /&gt;
|Ride on John Bills bus || +0.1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;ephedrine&amp;quot;&lt;br /&gt;
|Severely overdose on ephedrine || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;meth&amp;quot;&lt;br /&gt;
|Severely overdose on meth with triplemeth in your bloodstream || +10&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;wasp&amp;quot;&lt;br /&gt;
|Get stung by a wasp || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;help&amp;quot;&lt;br /&gt;
|Try and get someone&#039;s attention by using the help intent || +0.5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fart&amp;quot;&lt;br /&gt;
|Fart as a monkey || +0.5&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Losing Karma==&lt;br /&gt;
{| style=&amp;quot;font-size: 85%;&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Karma Loss&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tip&amp;quot;&lt;br /&gt;
|Using the tip emote while wearing a fedora (kills you) || -10&lt;br /&gt;
|- id=&amp;quot;smug&amp;quot;&lt;br /&gt;
|Using the smug emote in front of someone || -2&lt;br /&gt;
|- id=&amp;quot;pick&amp;quot;&lt;br /&gt;
|Using the nosepick or picknose emote in front of someone || -1&lt;br /&gt;
|- id=&amp;quot;hifive&amp;quot;&lt;br /&gt;
|Leave someone hanging after they offer a high-five to you || -5&lt;br /&gt;
|- id=&amp;quot;dab&amp;quot;&lt;br /&gt;
|Successfully dab || -10&lt;br /&gt;
|- id=&amp;quot;pray&amp;quot;&lt;br /&gt;
|Use the adminhelp or pray command || -1&lt;br /&gt;
|- id=&amp;quot;box&amp;quot;&lt;br /&gt;
|Use an empty box of Hungry Dan&#039;s Self-Microwaving Meals || -0.1&lt;br /&gt;
|- id=&amp;quot;eatbox&amp;quot;&lt;br /&gt;
|Open and heat a box of Hungry Dan&#039;s Self-Microwaving Meals || -6&lt;br /&gt;
|- id=&amp;quot;bills&amp;quot;&lt;br /&gt;
|Attack Shitty Bill in front of John Bill || -1&lt;br /&gt;
|- id=&amp;quot;hurtbee&amp;quot;&lt;br /&gt;
|Attack a bee || -1&lt;br /&gt;
|- id=&amp;quot;killbee&amp;quot;&lt;br /&gt;
|Kill a bee || -5&lt;br /&gt;
|- id=&amp;quot;insultbee&amp;quot;&lt;br /&gt;
|Offer an adult bee something made of bee (i.e. deep-fry a bee egg) || -1&lt;br /&gt;
|- id=&amp;quot;trespass&amp;quot;&lt;br /&gt;
|Enter readsters admin office at centcom || -1000&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=Karma&amp;diff=2825</id>
		<title>Karma</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=Karma&amp;diff=2825"/>
		<updated>2025-07-10T23:38:18Z</updated>

		<summary type="html">&lt;p&gt;Josie: /* Losing Karma */ elaborate on karma loss from feeding bees&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Karma?==&lt;br /&gt;
Karma is a poorly-understood hidden variable assigned to each player in a round and is gained and lost in silly ways. It does not persist in-between rounds and resets upon death. A character can have a maximum of 69 karma and a minimum of -420 karma. &lt;br /&gt;
==What Does Karma Do?==&lt;br /&gt;
As you may be able to tell already, karma is mostly a community joke feature that has very few actual in-game interactions.&lt;br /&gt;
*You cannot pick up the admin-spawned soul stone with a karma less than 50&lt;br /&gt;
*A person with very high karma (50+) needs to suicide into the shittest of all grills in order to start it and turn it into the The Reckoning of The Flesh.&lt;br /&gt;
*If you have absurdly low karma (less than -200), you get trapped in hell when you die.&lt;br /&gt;
*Normally when you throw something, you have a 0.1% chance of YEETING something. With 0 karma the chance drops to a flat 0% while having 50 or more karma increases the chance to 1%. (the same chance as a ghost critter)&lt;br /&gt;
==Gaining Karma==&lt;br /&gt;
{| style=&amp;quot;font-size: 85%;&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Karma Gain&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hat&amp;quot;&lt;br /&gt;
|Using the hatstomp or stomphat emote on the HoS beret while you are not the HoS || +5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;gene&amp;quot;&lt;br /&gt;
|Fart on a geneticist || +10&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;salute&amp;quot;&lt;br /&gt;
|Using the salute emote in front of someone || +2&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;beedance&amp;quot;&lt;br /&gt;
|Get a bee to dance with you by dancing in front of it || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;bill&amp;quot;&lt;br /&gt;
|Get greeted by John Bill || +2&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hogg&amp;quot;&lt;br /&gt;
|Pet a HOGG VORBIS || +1.5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;beehug&amp;quot;&lt;br /&gt;
|Hug a bee || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;hugbee&amp;quot;&lt;br /&gt;
|Get hugged back by a bee || +2&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;bombini&amp;quot;&lt;br /&gt;
|Return Bombinis coin to them || +15&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;silver&amp;quot;&lt;br /&gt;
|Accidentally INGEST silver sulfazine || +0.5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;billbus&amp;quot;&lt;br /&gt;
|Ride on John Bills bus || +0.1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;ephedrine&amp;quot;&lt;br /&gt;
|Severely overdose on ephedrine || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;meth&amp;quot;&lt;br /&gt;
|Severely overdose on meth with triplemeth in your bloodstream || +10&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;wasp&amp;quot;&lt;br /&gt;
|Get stung by a wasp || +1&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;help&amp;quot;&lt;br /&gt;
|Try and get someone&#039;s attention by using the help intent || +0.5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fart&amp;quot;&lt;br /&gt;
|Fart as a monkey || +0.5&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Losing Karma==&lt;br /&gt;
{| style=&amp;quot;font-size: 85%;&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Karma Loss&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tip&amp;quot;&lt;br /&gt;
|Using the tip emote while wearing a fedora (kills you) || -10&lt;br /&gt;
|- id=&amp;quot;smug&amp;quot;&lt;br /&gt;
|Using the smug emote in front of someone || -2&lt;br /&gt;
|- id=&amp;quot;pick&amp;quot;&lt;br /&gt;
|Using the nosepick or picknose emote in front of someone || -1&lt;br /&gt;
|- id=&amp;quot;hifive&amp;quot;&lt;br /&gt;
|Leave someone hanging after they offer a high-five to you || -5&lt;br /&gt;
|- id=&amp;quot;dab&amp;quot;&lt;br /&gt;
|Successfully dab || -10&lt;br /&gt;
|- id=&amp;quot;pray&amp;quot;&lt;br /&gt;
|Use the adminhelp or pray command || -1&lt;br /&gt;
|- id=&amp;quot;box&amp;quot;&lt;br /&gt;
|Use an empty box of Hungry Dan&#039;s Self-Microwaving Meals || -0.1&lt;br /&gt;
|- id=&amp;quot;eatbox&amp;quot;&lt;br /&gt;
|Open and heat a box of Hungry Dan&#039;s Self-Microwaving Meals || -6&lt;br /&gt;
|- id=&amp;quot;bills&amp;quot;&lt;br /&gt;
|Attack Shitty Bill in front of John Bill || -1&lt;br /&gt;
|- id=&amp;quot;hurtbee&amp;quot;&lt;br /&gt;
|Attack a bee || -1&lt;br /&gt;
|- id=&amp;quot;killbee&amp;quot;&lt;br /&gt;
|Kill a bee || -5&lt;br /&gt;
|- id=&amp;quot;insultbee&amp;quot;&lt;br /&gt;
|Offer an adult bee something made of bee. (i.e. deep-fry a bee egg) || -1&lt;br /&gt;
|- id=&amp;quot;trespass&amp;quot;&lt;br /&gt;
|Enter readsters admin office at centcom || -1000&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=Secret_Chemicals&amp;diff=2810</id>
		<title>Secret Chemicals</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=Secret_Chemicals&amp;diff=2810"/>
		<updated>2025-06-27T23:55:43Z</updated>

		<summary type="html">&lt;p&gt;Josie: /* The Chemicals */ Deageinium&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the various &#039;&#039;&#039;secret chemicals&#039;&#039;&#039; in the game, Most of which are more fun, or deadly!&lt;br /&gt;
If you believe something is wrong, or has changed, Feel free to edit it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SECRET CHEMICAL RULES AND INFO==&lt;br /&gt;
A secret chemical is a chemical whose recipe is secret. Secret means a specific thing on Goonstation, and it&#039;s different from the kind of secrecy associated with something like &amp;quot;secret underground bunker&amp;quot; or &amp;quot;effects of substance on corpses is secret&amp;quot;. The recipes of secret chems are kept hidden to allow for the joy of discovery, and if you wish to reveal the recipe to someone, you must observe some key principles:&lt;br /&gt;
#The person must explicitly consent to being told the recipe. As with everything in life, silence is not consent.  &lt;br /&gt;
#The reveal must take place in private. This is more nuanced than you think. &lt;br /&gt;
#*Your options in-game are very limited, because no means of communications is truly private. PDA messages can be snooped on, paper messages can be read by others, phones, whispering, and face-to-face conversation can be eavesdropped, and Ghosts can accidentally see all of these. Radio is definitely not private, and neither are silicon machine talk or similar. Revealing it in-game might as well not be worth it. &lt;br /&gt;
#*Adminhelp, prayer, and mentorhelp are not considered appropriate channels for requesting secret chem recipes. &lt;br /&gt;
#*Obviously, public Goonstation Discord and forums are definitely not private. &lt;br /&gt;
#*On the other hand, Discord DMs, forum private messages, and the Goonstation Discord #imspoiler channel are all considered acceptable ways to reveal secret chems recipes. &lt;br /&gt;
&lt;br /&gt;
To be clear, saying the names of secret chems or explaining their effects is not violating secret content policy; those are not what makes them secret. &lt;br /&gt;
&lt;br /&gt;
Now with that out of the way: Welcome to the fun section! If you&#039;re a scientist who enjoys their job and does it often, then you&#039;ve probably heard the names of these chemicals thrown around every so often. These are considered the final learning curve before being dubbed an A+ chemist, so if you want to become a true scientific force on the station, taking a stab at these mysteries is within your best interests. Don&#039;t be discouraged by their difficulty, you&#039;re not the only one! Be diligent, be patient, and use what you&#039;ve learned from mixing the previous chems on this page.&lt;br /&gt;
If you&#039;re stuck, you can use your [[Spacebux]] to buy a Clue scroll, which will give you a hint for one ingredient for one secret chemical. You&#039;re also allowed to ask others for hints.&lt;br /&gt;
&lt;br /&gt;
=The Chemicals=&lt;br /&gt;
{| style=&amp;quot;font-size: 85%;&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Reagent&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Recipe&lt;br /&gt;
!&amp;lt;abbr title=&amp;quot;Depletion rate&amp;quot;&amp;gt;Dep. rate&amp;lt;/abbr&amp;gt;&lt;br /&gt;
!&amp;lt;abbr title=&amp;quot;Penetrates skin?&amp;quot;&amp;gt;Pen. skin?&amp;lt;/abbr&amp;gt;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Per life cycle&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Immediate effect upon application&lt;br /&gt;
!&amp;lt;abbr title=&amp;quot;Addiction probability (INGEST)&amp;quot;&amp;gt;Addict prob.&amp;lt;/abbr&amp;gt;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Ageinium&amp;quot;&lt;br /&gt;
|Ageinium|| (1) [[Chemicals#Nicotine|Nicotine]] + (1) [[Chemicals#Tea|Tea]] + (1) [[Chemicals#Acetone|Acetone]] + (1) [[Chemicals#Chocolate|Chocolate]] + (1) [[Chemicals#Formaldehyde|Formaldehyde]] -&amp;gt; (3) [[#Ageinium|Ageinium]]|| 0.42||{{No}}||IF AGE &amp;lt; 140: 30% chance to increase age by one.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;3% chance of mildly concerning messages about feeling older.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1.2% chance of screaming.||||||Increases your age, indirectly affecting the pitch of the voice clips used for things like talking, gasping, farting, screaming, [[Syndicate Objects#Cyalume Saber|c-saber]] swinging, and [[General Objects#Toy Sword|toy sword]] swiping in...interesting ways.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You might not expect it, but it affects [[Rancher#Chickens|chickens]] too. Specifically, it makes them age twice as fast if injected into them.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Anima&amp;quot;&lt;br /&gt;
|Anima|| (1) [[Chemicals#Strange Reagent|Strange Reagent]] + (1) [https://wiki.ss13.co/Changeling Changeling] Blood + (1) [[Chemicals#Ectoplasm|Ectoplasm]] + (1) [[Chemicals#Blood |Blood]] + (1) [[Chemicals#Liquid Dark Matter |Liquid Dark Matter]] -&amp;gt; (1) [[#Anima |Anima]] ||data-sort-value=&amp;quot;7&amp;quot;|0.55||{{No}}|| || || ||To be created, this must be mixed in the [[Biodome#Biodome#The_Alchemy_Puzzle | Biodome&#039;s Alchemy Circle]], It must have 200 total hp around it, or it&#039;ll fail and eat your chemicals. Best to use monkeys.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Bombini&amp;quot;&lt;br /&gt;
|Bombini|| (1) [[Chemicals#Bee |Bee]] + (1) [[Chemicals#Gunfire |Gunfire]] + (1) [[Chemicals#Martini|Martini]] + (1) [[Chemicals#Bee&#039;s Knees|Bee&#039;s Knees]] -&amp;gt; (4) [[#Bombini | Bombini]] ||?||{{No}}|||| || || Bombini wouldn&#039;t bee drinking one of these. A couple shots will leave your ears ringing. A sweet and tasty drink when enjoyed in moderation. OVERDOSE (20) Fire 8 spikes, take 10 {{BRUTE}} damage, deplete 5u. OVERDOSE (40) Fire 16 spikes, take 20 {{BRUTE}}, deplete 10u. Multiple spikes can hit a single target and each spike deals 7 {{BRUTE}} damage with a chance to slightly bleed.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Booster Enzyme&amp;quot;&lt;br /&gt;
|Booster Enzyme|| (1) [[Chemicals#Strange Reagent|Strange Reagent]] + (1) [[Chemicals#Diethylamine|Diethylamine]] + (1) [[Chemicals#Carbon|Carbon]] + (1) [[Chemicals#Ethanol|Ethanol]] + (1) [[Chemicals#Hydrogen|Hydrogen]] + (1) [[ Chemicals#Sulfur|Sulfur]] + (1) [[Chemicals#Oxygen|Oxygen]] @ 374k -&amp;gt; (?) [[#Booster Enzyme | Booster Enzyme]]||data-sort-value=&amp;quot;7&amp;quot;|0.55||{{No}}||For each of the following reagents, creates 2 units of it, if there are less than 20 units of said reagent in your bloodstream:&lt;br /&gt;
*[[Chemicals#Charcoal|Charcoal]]&lt;br /&gt;
*[[Chemicals#Epinephrine|Epinephrine]]&lt;br /&gt;
*[[Chemicals#Mannitol|Mannitol]]&lt;br /&gt;
*[[Chemicals#Methamphetamine|Methamphetamine]]&lt;br /&gt;
*[[Chemicals#Menthol|Menthol]]&lt;br /&gt;
*[[Chemicals#Oculine|Oculine]]&lt;br /&gt;
*[[Chemicals#Omnizine|Omnizine]]&lt;br /&gt;
*[[Chemicals#Pentetic Acid|Pentetic Acid]]&lt;br /&gt;
*[[Chemicals#Perfluorodecalin|Perfluorodecalin]]&lt;br /&gt;
*[[Chemicals#Potassium Iodide|Potassium Iodide]]&lt;br /&gt;
*[[Chemicals#Salbutamol|Salbutamol]]&lt;br /&gt;
*[[Chemicals#Salicylic Acid|Salicylic Acid]]&lt;br /&gt;
*[[Chemicals#Saline-Glucose Solution|Saline-Glucose Solution]]&lt;br /&gt;
*[[Chemicals#Silver Sulfadiazine|Silver Sulfadiazine]]&lt;br /&gt;
*[[Chemicals#Styptic Powder|Styptic Powder]]&lt;br /&gt;
*[[Chemicals#Synaptizine|Synaptizine]]&lt;br /&gt;
*[[Chemicals#Synthflesh|Synthflesh]]&lt;br /&gt;
*[[Chemicals#Teporone|Teporone]]&lt;br /&gt;
Every time it duplicates a chemical, it leaves behind 1 unit of [[Chemicals#Enzymatic Leftovers|enzymatic leftovers]].&lt;br /&gt;
||||||Essentially, keeps meth and certain medical chem levels at around 20 units within your bloodstream, at the cost of clogging your bloodstream with garbage. It won&#039;t trigger overdoses for any chems that have them at 20 units or higher, but it can trigger the ones with OD thresholds lower than that, although none of the chems it can duplicate have that.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Useful for farming [[#Omnizine|omnizine]] and other somewhat rare reagents, if you extract them from the bloodstream with a [[Medical Objects#Syringe|syringe]] or an [[Medical Objects#Blood Bag|IV bag]]. Could also help fuel a [[#Methamphetamine|meth]]-powered rampage or a heal-chem-mix for the dying.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Be wary of the enzymatic leftovers; they might not harm you directly, but if you let them accumulate, you might hit the 330u reagent cap, and then you&#039;ll have very little space left for any other chemicals, e.g. more booster enzyme or chems to get rid of the enzymatic leftovers.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Bubsium&amp;quot;&lt;br /&gt;
|Bubsium|| (2) [[Chemicals#Bee|Bee]] + (1) [[Chemicals#Cholesterol|Cholesterol]] + (1) [[Chemicals#Pepperoni|Pepperoni]] + (1) [[Chemicals#Bourbon|Bourbon]] -&amp;gt; (5) [[#Bubsium|Bubsium]]||2.625||{{Yes}}|| ||||||When in your system, Your player sprite will grow, and you&#039;ll start to attract objects to you like a gravity artifact, As well as saying things like &amp;quot;I AM AN OCEAN OF MUSCLE&amp;quot;. A very annoying chemical for anyone but you, Due to it&#039;s high dep rate, you&#039;ll want to use a starstone infusion.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Chlorine Azide&amp;quot;&lt;br /&gt;
|Chlorine Azide|| (1) [[Chemicals#Ammonia|Ammonia]] + (1) [[Chemicals#Silver|Silver]] + (1) [[Chemicals#Nitrogen|Nitrogen]] + (1) [[Chemicals#Oxygen|Oxygen]] + (1) [[Chemicals#Sodium|Sodium]] + (1) [[Chemicals#Chlorine|Chlorine]] -&amp;gt; (?) [[#Chlorine Azide|Chlorine Azide]]||N/A||{{No}}|| ||Small explosion (4x4, low severity). Does not scale with volume.|||| Dumping too many basic chems into a container might accidentally cause this unstable and highly explosive reaction. The explosion from this can destroy objects like the chem dispenser you make it from. The explosion is not prevented by stabilizing agent.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Crabby Party Secret Formula&amp;quot;&lt;br /&gt;
|Crabby Party Secret Formula|| (1) [[Chemicals#Tetrahydrocannabinol|Tetrahydrocannabinol]] + (1) [[Chemicals#Cannabidiol|Cannabidiol]] + (1) [[Chemicals#Salt|Salt]] + (1) [[Chemicals#Water|Water]] @ 400k -&amp;gt; (?) [[#Crabby Party Secret Formula|Crabby Party Secret Formula]]||N/A||{{No}}|| ||Creates a Party Crab on synthesis.||||Can be made entirely in botany, using a hydroponics tray you can create a crab each time you harvest it. MAY share the same limit as life and fermid.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Crime&amp;quot;&lt;br /&gt;
|Crime|| (1) [[Chemicals#George Melonium|George Melonium]] + (1) [[Chemicals#Organic Superlubricant|Organic Superlubricant]] + (1) [[Chemicals#Methamphetamine|Methamphetamine]] + (1) [[Chemicals#Ethanol|Ethanol]] &amp;amp; &amp;lt;font color=#d12626&amp;gt;Must be on Arrest&amp;lt;/font&amp;gt; -&amp;gt; (?) [[#Crime|Crime]]||?||{{No}}|| ||||||Allows you to remove things from people five times faster. Wow. Usually used in conjuction with Starstone Infusions. Cooking a burger with meat containing at least 5u of crime will produce a burgle. The burgle may steal from you if you try to eat it but will reward you with crime, meth and cateyes effects if you manage to take a bite.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Cyclopentanol&amp;quot;&lt;br /&gt;
|Cyclopentanol|| (1) [[Chemicals#Acetic Acid|Acetic Acid]] + (1) (1)[[Chemicals#Ether|Ether]] + (1)[[Chemicals#Barium|Barium]] + (1)[[Chemicals#Hydrogen|Hydrogen]] + (1)[[Chemicals#Oxygen|Oxygen]]-&amp;gt; (?) [[#Cyclopentanol|Cyclopentanol]]||?||{{No}}|| ||||||A big nothing burger, has no special effects other then being used as a precursor to some chemicals, Namely [[#Kerosene|Kerosene]].&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Deepfried Dabs&amp;quot;&lt;br /&gt;
|Deepfried Dabs|| (1) [[Chemicals#Dabs|Dabs]] + (1) The Very Manifestation of Fried Foods (Overfry a Food) -&amp;gt; (?) [[#Deepfried Dabs|Deepfried Dabs]]||?||{{No}}|| ||||||Forces you to dab. Wow. Syndicates, Captain, and People with Dabbing License, Then *Dab for the [[Chemicals#Dabs|Dabs]] Chemical. Also a precursor.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Extreme Dabs&amp;quot;&lt;br /&gt;
|Extreme Dabs|| (1) [[Chemicals#Dabs|Dabs]] + (1) [[#Deepfried Dabs|Deepfried Dabs]] + (1) [[Chemicals#Stabilizing Agent|Stabilizing Agent]] + (1)[[#Crime|Crime]] + (1) [[Chemicals#Glowing Slurry|Glowing Slurry]] + (1) [[#Energy Drink|Energy Drink]] -&amp;gt; (?) [[#Extreme Dabs|Extreme Dabs]]||?||{{No}}|| ||||||The opposite of [[#Pure Dabs |Pure Dabs]], Whenever you dab, you will dab your arms off immediately.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Pure Dabs&amp;quot;&lt;br /&gt;
|Pure Dabs|| (1) [[#Extreme Dabs|Extreme Dabs]] + (1) [[Chemicals#Holy Water|Holy Water]] -&amp;gt; (?) [[#Pure Dabs|Pure Dabs]]||?||{{No}}|| ||||||Like the regular [[#Deepfried Dabs|Deepfried Dabs]], but without any of the side effects such as; the brain damage and loss of arms.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Deageinium&amp;quot;&lt;br /&gt;
|Deageinium|| (1) [[Chemicals#Sugar|Sugar]] + (1) [[Chemicals#Epinephrine|Epinephrine]] + (1) [[Chemicals#Apple Juice|Apple Juice]] + (1) [[Chemicals#Chicken Soup|Chicken Soup]] + (1) [[Chemicals#Milk Powder|Milk Powder]] -&amp;gt; (3) [[#Deageinium|Deageinium]] {{OR}} (1) [[#Ageinium |Ageinium]] + (1) [[#Reversium|Reversium]] -&amp;gt; (1) [[#Deageinium|Deageinium]] ||?||{{No}}|| ||||||Causes humans and chickens alike to grow younger. Effectively the opposite of [[#Ageinium |Ageinium]].&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Disguisium&amp;quot;&lt;br /&gt;
|Disguisium|| (1) [[Chemicals#Unstable Mutagen|Unstable Mutagen]] + (1) [[Chemicals#Stable Mutagen|Stable Mutagen]] + (1) [https://wiki.ss13.co/Changeling Changeling] Blood + (1) [[Chemicals#Capulettium plus|Capulettium plus]] + (1) [[Chemicals#Space Cleaner|Space Cleaner]] -&amp;gt; (?) [[#Disguisium|Disguisium]] ||?||{{No}}|| ||||||A complicated chemical. When made it will make the second most common reagent in a container look like the most common reagent. However, its effects will not be changed.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Diluted Transparium&amp;quot;&lt;br /&gt;
|Diluted Transparium|| (1) [[#Transparium|Transparium]] + (2) [[Chemicals#Water|Water]] -&amp;gt; (3) [[#Diluted Transparium|Diluted Transparium]] ||?||{{No}}|| ||||||Works like regular transparium, but just makes you a bit translucent instead of invisible.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Directed Nanites&amp;quot;&lt;br /&gt;
|Directed Nanites|| (1) [[Chemicals#Oil|Oil]] + (1) [[Chemicals#Synth Flesh|Synth Flesh]] + (1) [[Chemicals#Nanites|Nanites]] + (1) [[Chemicals#Omnizine|Omnizine]] -&amp;gt; (?) [[#Directed Nanites|Directed Nanites]]||?||{{No}}|| ||||||You can get nanites from roburgers, and omnizine from the restricted medical locker in medbay.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Dragon&#039;s Breath&amp;quot;&lt;br /&gt;
|Dragon&#039;s Breath|| (1) [[Chemicals#Ghost Chili Juice|Ghost Chili Juice]] + (1) [[Chemicals#Pyrosium|Pyrosium]] + (1) [[Chemicals#Phlogiston|Phlogiston]] + (1) [[Chemicals#Bourbon|Bourbon]] + (1) [[Chemicals#Welding Fuel|Welding Fuel]] -&amp;gt; (?) [[#Dragon&#039;s Breath|Dragon&#039;s Breath]]||1||{{No}}||Decays into 5 units of ethanol. 50% chance of 2 seconds of Stunned, 8% chances of various funny text messages. Severe effects scale with volume: [0.2% * volume] chance of +100 seconds of Burning if victim is already on fire, [0.1% * volume] chance of burning them up completely (fire-gibbed) ||INGEST - If already on fire: 20% chance of +30 seconds of Burning|| ||Neutralized by [[#Milk|milk]]. You need hundreds units for the instadeath chance to be noticeable, but a [[Syndicate Items#Sleepy Pen|sleepy pen&#039;s]] worth still has [[Doctoring#Liver Failure|disastrous effects]] on the [[Doctoring#Liver Damage|liver]]. &amp;lt;Br&amp;gt;&amp;lt;Br&amp;gt;A reference to a similarly fiery drink from Hero&#039;s Quest, highlighted in [https://www.youtube.com/watch?v=ySq4O4sZj1w this scene].&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Denatured Enzyme&amp;quot;&lt;br /&gt;
|Denatured Enzyme|| (1) [[#Booster Enzyme|Booster Enzyme]] @ 424k -&amp;gt; (?) [[#Denatured Enzyme|Denatured Enzyme]]||?||{{No}}||||||||An otherwise completely useless chem that&#039;s a precursor to many other chems, secret and non-secret.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Double Robustium&amp;quot;&lt;br /&gt;
|Double Robustium|| (75) [[Chemicals#Pyrosium|Pyrosium]] + (5) [[Chemicals#Atropine|Atropine]] + (5) [[Chemicals#George Melonium|George Melonium]] + (1) [[Chemicals#Oxygen|Oxygen]] + (5) [[Chemicals#Nicotine|Nicotine]] + (301)[[Chemicals#Black Powder|Black Powder]]-&amp;gt; (55) [[#Double Robustium|Double Robustium]]||5.235||{{No}}||5% chance to deal damage to 4 random organs, after 39 life cycles, you&#039;ll begin throwing up constantly and after the 69th cycle, you&#039;ll turn into a meat cube. Constant messages about being &amp;quot;The Best&amp;quot; or &amp;quot;Robust&amp;quot;. The chemical will stay at 1u unless it&#039;s removed from your system through other means.||Death, explosions, and sobbing. This is a troll, not that you&#039;ll be reading this..||105%||Removes the 80% cap for stun resistance, and grants you 95% stun resistance, slowly &amp;quot;melts&amp;quot; your body but constantly heals you while keeping you alive, increases the chance for {{disarm}} to knock items out of hands by 3x, and increases {{disarm}}&#039;s chance to push someone over by 2x. The pinnacle of robustness. &amp;lt;font color=#d12626&amp;gt;WARNING:&amp;lt;/font&amp;gt;MUST be made in a fuel tank or water cooler, AND have meth in your system, or it&#039;ll go boom.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Energy Drink&amp;quot;&lt;br /&gt;
|Energy Drink|| (1) [[Chemicals#Cola|Cola]] + (1) [[Chemicals#Coffee|Coffee]] + (1) [[#Voltagen|Voltagen]]-&amp;gt; (?) [[#Energy Drink|Energy Drink]]||?||{{No}}||+3 Stamina Regeneration, adds 1.25 &amp;lt;!-- caffeine added = caffeine_content variable x depletion rate, caffeine_content = 2.5, so 2.5 x 0.5 = 1.25 --&amp;gt; units of [[#Caffeine|caffeine]], increased movement speed, reduces duration of incoming Knocked-down, Stunned, &amp;amp; Unconscious debuffs by 15%. Increases body temperature by 5 Kelvin. Causes jitteriness, reduces drowsiness and dizziness, resets sleepiness.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon depleting, removes [[#Caffeine|caffeine]] and causes dizziness and slowed movement. Amount removed and duration of debuffs are based on how long the chem was in your system.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; OVERDOSE (25) - Chance to add 2 units of [[#Caffeine|caffeine]] based on how long the chem was in your system.||||0.4% @ 10u||Imagine [[#Coffee|coffee]], but with a movement speed buff  and a meaner crash and overdose. The OD adding [[#Caffeine|caffeine]] might seem like a benefit, but remember, if you have 40 or more units of caffeine, you might get a heart attack.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Enriched MSG&amp;quot;&lt;br /&gt;
|Enriched MSG|| (1) [[Chemicals#MSG|MSG]] + (1) [[Chemicals#Holy Water|Holy Water]] + (1) [[Chemicals#Ecto Cooler|Ecto Cooler]] + (1) [[Chemicals#Milk|Milk]] + (1) [[Chemicals#Salt|Salt]] + (1) [[Chemicals#Chicken Soup|Chicken Soup]] + (1) [[Chemicals#Sugar|Sugar]] + (1) [[Chemicals#Cheese|Cheese]] + (1) [[Chemicals#Space-Soybean Oil|Space-Soybean Oil]] + (1) [[Chemicals#Pepperoni|Pepperoni]] + (1) [[Chemicals#Beff|Beff]] + (1) [[Chemicals#Tomato Juice|Tomato Juice]] -&amp;gt; (?) [[#Enriched MSG | Enriched MSG]]||0.4||{{No}}||-3 {{BRUTE}}, -3 {{BURN}}, -1 {{TOX}}, -1 {{OXY}}. -1 LOSEBREATH.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OVERDOSE (25) - Drooling, missteps, and occasional stuns. Messages about craving tasty food.||INGEST - Huge rainbow message about the food tasting amazing.||&#039;&#039;&#039;Always addicts&#039;&#039;&#039;||A straightforward and &#039;&#039;very&#039;&#039; strong healing chem made slightly more complicated by the fact that even a single unit is enough to instantly addict. This can occur naturally in a few food items.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;English Breakfast&amp;quot; &lt;br /&gt;
|English Breakfast|| (1) [[Chemicals#Refried Beans|Refried Beans]] + (1) [[Chemicals#Cryostylane|Cryostylane]] + (1) [[Chemicals#Milk|Milk]] -&amp;gt; (3) [[#English Breakfast|English Breakfast]]||0.4|| {{No}} ||3% to decay into 1 to 10 units of [[#Beer|beer]]. 3% to decay into 1 to 7u of [[#Gin|gin]]. 2% chance to decay into 1 to 3u of [[#Gravy|gravy]]. 5% chance to decay into 3 to 13 units of [[#Tea|tea]], naturally. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1% chance to give you a [[Guide to Genetics#Frontal Gyrus Alteration Type-C|Chavish accent]] for roughly half a minute.|||||| Sometimes makes you chavvy and sometimes creates gravy, tea, gin, and beer, the quintessential foods of the Space English. Indirectly inspired by a silly image of the Hat Kid from &#039;&#039;A Hat in Time&#039;&#039; eating breakfast.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Feather Fluid&amp;quot;&lt;br /&gt;
|Feather Fluid|| (1) [[Chemicals#Strange Reagent | Strange Reagent]] + (1) [[Chemicals#Colorful Reagent | Colorful Reagent]] + (1) [[Chemicals#Hootingium | Hootingum]] + (1) [[Chemicals#Mind Eraser | Mind Eraser]] + (1)[[Chemicals#Egg | Egg]] + (1) [[Chemicals#Chicken Soup | Chicken Soup]] + (1) [[Chemicals#Blood | Blood]] -&amp;gt; (?) [[#Feather Fluid | Feather Fluid]] ||5.3||{{No}}|| Infects host with [[Virus#Avian Flu|Avian Flu]]. |||||| Once stage 4 is complete, turns the infected into a [[Critter#Polymorphed_Critters|space bird]]. Spread your wings and... this is space, how would you fly?&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Freeze&amp;quot;&lt;br /&gt;
|Freeze|| (1) [[Chemicals#Gin | Gin]] + (1) [[Chemicals#Cryostylane | Cryostylane]] + (1) [[Chemicals#Cryoxadone | Cryoxadone]] + (1) [[Chemicals#Menthol | Menthol]] + (1) [[Chemicals#Ether | Ether]] -&amp;gt; (5) [[#Freeze | Freeze]] ||1|| {{No}} || Decays into 4 units of ethanol, &amp;lt;!-- ethanol added = alch_strength * depletion rate, alch_strength = 4, 4 * 4 = 1--&amp;gt; lowers body temperature by 20 Kelvin. 40% chance of 2 {{BURN}} damage, 20% chance for 3 seconds of Stunned, 15% chance of coughing, sneezing, and/or gasping, 10% chance of &amp;quot;chilling&amp;quot; messages.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[0.2% * volume] chance of freezing up into an ice statue, resulting in instant death and destroying the body. ||||||[[#Chocolate|Chocolate]] neutralizes Freeze, removing all traces of it in the body. Like [[#Dragon&#039;s Breath|Dragon&#039;s Breath]], it&#039;s fun to put in a [[Syndicate Items#Sleepy Pen|sleepy pen]]. Try combining the two!&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Fermid&amp;quot;&lt;br /&gt;
|Fermid|| (1) [[#Booster Enzyme | Booster Enzyme]] + (1) [[Chemicals#Aranesp |Aranesp]] + (1) [[Chemicals#Unstable Mutagen|Unstable Mutagen]] -&amp;gt; (3) [[#Fermid | Fermid]]||N/A||{{No}}||||||||Fermids are the nasty critters that plagued the (now removed) mining z-level, being stubbornly durable and injecting any human they see with harmful toxins; fortunately they cannot target cyborgs. The recipe used to be laughably easy, but after seeing the harm spontaneous fermid swarms could cause, it was wisely made more difficult and thrown into secrets section.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; PLEASE don&#039;t spam these as a non-antag. This is why the recipe was changed in the first place&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Grog&amp;quot;&lt;br /&gt;
|Grog|| (1) [[Chemicals#Green Vomit | Green Vomit]] + (1) [[Chemicals#Bloody Scary | Bloody Scary]] + (1) [[Chemicals#Pepperoni | Pepperoni]] + (1) [[Chemicals#Rum | Rum]] + (1) [[Chemicals#Acetone | Acetone]] + (1)[[Chemicals#Welding Fuel | Welding Fuel]] + (1) [[Chemicals#Space Lube| Space Lube]] + (1) [[Chemicals#Sulfuric Acid | Sulfuric Acid]] (1) [[Chemicals#Fluorosulfuric Acid | Fluorosulfuric Acid]] + (1) [[Chemicals#Teporone | Teporone]] + (1)[[Chemicals#Sugar | Sugar]] -&amp;gt; (?) [[#Grog | Grog]] {{OR}} Find in [[Artifact Research#Beaker|artifact beakers/watering cans]].||0.4|| {{No}} ||Makes you a pirate captain complete with dreadlocks, full beard, eyepatch and matching name.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;TOUCH&#039;&#039;&#039;&amp;lt;br&amp;gt;ON MOBS - 75% chance of disfiguring the victim&#039;s face and, if applying 5 or more units of grog, inflicting 25 {{BRUTE}}. Otherwise 25% of (volume / 2) {{BRUTE}}, with minium of 5 {{BRUTE}}.&amp;lt;br&amp;gt;&#039;&#039;&#039;ON ITEMS&#039;&#039;&#039; - 20% chance of melting the item.||||||Decays into 5.2 units of ethanol. &amp;lt;!-- ethanol added = alch_strength * depletion rate, alch_strength = 13, 13 * 0.4 = 5.2--&amp;gt; 15% chance of +1 {{TOX}}.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Glowing Fliptonium&amp;quot;&lt;br /&gt;
|Glowing Fliptonium||| (1) [[#Anima | Anima]] + (1) [[Chemicals#Fliptonium | Fliptonium]] + (1) [[Chemicals#Uranium | Uranium]] + (1) [[Chemicals#Space Drugs | Space Drugs]] -&amp;gt; (4) [[#Glowing Fliptonium | Glowing Fliptonium]] {{OR}} Rare, random find in [[Artifact Research#Beaker|artifact beakers/watering cans]].||0.1||{{No}}||Reduces duration of incoming Knocked-down, Stunned, &amp;amp; Unconscious debuffs by 60%, +4 Stamina Regeneration. Makes you jittery, reduces drowsiness by 12. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Makes you spin a random direction. Starts fast and becomes slower the longer it&#039;s in you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OVERDOSE (15) - Same as [[Chemicals#Fliptonium | Fliptonium]]||||1% @ 5u||Basically, [[Chemicals#Fliptonium | Fliptonium]] but even more powerful. Don&#039;t go too crazy or you&#039;ll ruin your eyes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once upon a time (as in, before April 22nd, 2021), glowing fliptonium could spin flooringtoo. You can probably imagine how bizarre (and perhaps disorienting) this looked. When applied a mob or object, makes it spin a random direction and speed. No effects on turfs. Effects do not change with dose.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Hootagen&amp;quot;&lt;br /&gt;
|Hootagen|| (1) [https://wiki.ss13.co/Changeling Changeling] Blood + (1) [[Chemicals#Strange Reagent | Strange Reagent]] + (1) [[Chemicals#Hootingium | Hootingium]] + (1) [[Chemicals#Egg | Egg]] + (1) [[Chemicals#Sorium | Sorium]] + (1) [[Chemicals#Stable Mutagen | Stable Mutagen]] -&amp;gt; (?) [[#Hootagen | Hootagen]] ||0.33||{{No}}||||Force equips an owl suit and mask, which you&#039;ll be unable to remove without any help, Plays a loud hooting noise aswell.||||The same affect as the wonk gun, since the wonk gunk just shoots this chemical into you. Nothing special but good for removing jumpsuits or masks from people.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Hootagen Unstable&amp;quot;&lt;br /&gt;
|Hootagen (Unstable)|| (1) [https://wiki.ss13.co/Changeling Changeling] Blood + (1) [[Chemicals#Strange Reagent | Strange Reagent]] + (1) [[Chemicals#Hootingium | Hootingium]] + (1) [[Chemicals#Egg | Egg]] + (1) [[Chemicals#Sorium | Sorium]] + (1) [[Chemicals#Stable Mutagen | Stable Mutagen]] @ 318k -&amp;gt; (?) [[#Hootagen | Hootagen]] ||0.33||{{No}}||&#039;&#039;&#039;25% Chance to inject 25-50u Of Histmine, regardless of chemical amount&#039;&#039;&#039; &amp;lt;br&amp;gt;If 5u or less: Take random {{TOX}} and {{BRUTE}} Damage, 1 * ChemAmount&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If 20u or less: 8% Chance to throw up, and a message about hooting all over the place, take random {{TOX}} and {{BRUTE}} Damage, 2 * ChemAmount&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If 20u or more: 4% Chance to either &amp;quot;Start hooting violently&amp;quot; or &amp;quot;Feel as if your hooting is tearing your body apart&amp;quot;. You will be knocked down for 15 seconds multiplied by the amount of [[#Hootan Unstable | Unstable Hootagen]] you have inside your body, become jittery, and a small chance to get owl gibbed.||||||Not much to be said about this chemical, it&#039;s a very strong killer, and good for turning people into owls. This one is a little harder to make because of the boiling temp of changeling blood being slightly above the temp requirement to make this chemical.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Initrobeedril&amp;quot;&lt;br /&gt;
|Initrobeedril || (1) [[#Initropidril | Initropidril]] + (1) [[Chemicals#Bee | Bee]] + (1) [[Chemicals#Honey | Honey]] + (1) [[Chemicals#Stable Mutagen | Stable Mutagen]] -&amp;gt; (4) [[#Initrobeedril | Initrobeedril]] ||0.25||{{No}}||+1 {{TOX}}, turns the victim yellow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1st to 4th cycles: 33% chance of 2 seconds of Stunned.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5th to 15th cycles: 33% chance of 3 seconds of Stunned, 10% chance of +1 LOSEBREATH and +2 {{OXY}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;16th to 25th cycles: 33% chance of 4 seconds of Stunned, 10% chance of +1 LOSEBREATH and +2 {{OXY}}, (separate) 10% chance for extra +5 {{OXY}}, +1 LOSEBREATH, &#039;&#039;and&#039;&#039; 5 seconds of Knocked-down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;26th cycle: Turns victim&#039;s heart into a bee, which violently ejects itself, causing a lot of bleeding. Said bee is named &amp;quot;[victim&#039;s name]&#039;s heart&amp;quot; and matches color of victim&#039;s blood. If victim had a [[Roboticist#HeartCyber|cyberheart]], the bee resembles a [[Robots#GuardBuddy|GuardBuddy]], but bee-themed.||||||Terrifyingly powerful poison, that will quickly, and obviously, turn the victim&#039;s heart into a bee, causing [[Doctoring#Cardiac abscondment|cardiac abscondment]] and ending their life shortly after. Less RNG-dependent than [[#Initropidril|initropidril]], as it&#039;s virtually guaranteed to kill them once it hits the 26th cycle, unless they get a new heart quickly [[Changeling|or they don&#039;t need it]].&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Initropidril&amp;quot;&lt;br /&gt;
|Initropidril || (1) [[#Triple Pissed| Triple Pissed]] + (1) [[Chemicals#Holy Water| Holy Water]] + (1) [[Chemicals#Methamphetamine | Methamphetamine]] + (1) [[Chemicals#Histamine | Histamine]] + (1) [[Chemicals#Neurotoxin | Neurotoxin]] (1) [[Chemicals#Fluorosulphuric Acid | Fluorosulphuric Acid]] + (1) [[Chemicals# Stabilizing Agent | Stabilizing Agent]] -&amp;gt; (?) [[#Initropidril | Initropidril]] {{OR}} Get from [[Syndicate Items#Poison Bottle|poison bottles]].||0.46||{{No}}||+33 Stamina Regeneration. 33% chance of medium-duration stun &#039;&#039;&#039;OR&#039;&#039;&#039; up to +25 {{TOX}}. 10% of +10 {{OXY}} and +1 LOSEBREATH &#039;&#039;&#039;OR&#039;&#039;&#039; immediate [[Doctoring#Cardiac arrest|cardiac arrest]].||||||RNG-based poison with a big stamina buff, can either kill you ridiculously fast or agonizingly slowly.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
|Juggernaut|| (1) [[Chemicals#Bo Jack Daniel&#039;s | Bo Jack Daniel&#039;s]] + (1) [[Chemicals#Morphine | Morphine]] + (1) [[Chemicals#Stypic Powder | Stypic Powder]] + (1) [[Chemicals#Silver Sulfadiazine | Silver Sulfadiazine]] + [[Chemicals#Salicylic Acid | Salicylic Acid]] -&amp;gt; (5)[[#Juggernaut | Juggernaut]] ||?||{{No}}|||A potent painkiller that negates a significant amount of walkspeed loss from being hurt, with the additional special effect of absorbing and healing a portion of brute and burn damages taken between life cycles. Hits the user with the absorbed damage as it leaves their system. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OVERDOSE - Confused movement, dropping held items, stuns, forgetting how to breathe. |||||||The damage-absorbing capabilities get less effective the more damage it has absorbed and the longer it has been present in your system. Has a slightly less-than-average depletion rate but also a low overdose threshold and fairly debilitating overdose effects. Bad side-effects occur if it&#039;s in your system for far too long.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Kerosene&amp;quot;&lt;br /&gt;
|Kerosene || (1) [[Chemicals#Cyclopentanol | Cyclopentanol]] + (1) [[Chemicals# | ]] + (1) [[Chemicals#Acetone | Acetone]] + (3) [[Chemicals#Oxygen | Oxygen]] + (1) [[Chemicals#Hydrogen | Hydrogen]] + (1) [[Chemicals#Nickel | Nickel]] + (1) [[Chemicals#Aluminium | Aluminium]] @ 874k -&amp;gt; (?) [[#Kerosene | Kerosene]] ||0.46||{{No}}||||Small to large fireball, scales with volume (up to 8x8).||||5u Of [[#Kerosene | Kerosene]], If Above 673K Will QDel Anthing Made Of Steel , Useful for breaking into places. Rich mans [[Chemicals#Thermite | Thermite]].&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Liquified Space Rubber&amp;quot;&lt;br /&gt;
|Liquified Space Rubber|| (1) [[#Radium | Radium]] + (2) [[Chemicals#Rubber | Rubber]] (1) [[#Organic Superlubricant | Organic Superlubricant]] + (1) [[#Sorium | Sorium ]] + (1) [[#George Melonium | George Melonium]] -&amp;gt; (10) [[#Liquified Space Rubber | Liquified Space Rubber]] ||0.46||{{No}}||When you come in contact with a mob, both you and the mob bounce off of each other. The bouncing itself will deal up to 7 {{BRUTE}} damage and stun both parties for 2 seconds. you can take damage if you collide into something, moreso if it&#039;s something like a glass table.||||||Also known as flubber or LSR. People can be flung more than a screen length away by this chem, quite far. Being on {{Help}} intent does not prevent being bounced.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Lumen&amp;quot;&lt;br /&gt;
|Lumen|| (1) [[#Hydrogen | Hydrogen]] + (1) [[Chemicals#Radium | Radium]] + (1) [[Chemicals#Luminol | Luminol]] + (1) [[Chemicals#Glowing Slurry | Glowing Slurry]] + (1) [[Chemicals#Helium | Helium]] -&amp;gt; (6) [[#Lumen | Lumen]] ||0.46||{{No}}|| ||||||A liquid which creates lights attached to whatever it is splashed on. It even changes color depending on what else is in the beaker! No you can&#039;t [[Chemicals#Smoke Powder | smoke it]] or [[Chemicals#Fluorosurfactant | foam it.]] The strength of the light scales with the amount of Lumen used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Marteeny&amp;quot;&lt;br /&gt;
|Marteeny|| (1) [[Chemicals#Martini  |Martini ]] + (1) [[Chemicals#Atrazine | Atrazine]] + (1) [[Chemicals# Liquid Dark Matter | Liquid Dark Matter]] + (1) [[Chemicals#Ants | Ants]] + (1) [[Chemicals#Helium | Helium]] + (1) [ [[#Energy Drink | Energy Drink]] -&amp;gt; (6) [[#Marteeny | Marteeny]] ||?||{{No}}||Makes you a small, squeaky-voiced mini-person that can squeeze under doors. Watch out, though, you&#039;ll take double damage while shrunk! And do note it&#039;s an alcholic chemical, so bring [[Chemicals#Antihol | Anti-hol]]! |||||| Great for sneaking into/out of places you don&#039;t have access to, or just being an overall smol bean.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Medusa&amp;quot;&lt;br /&gt;
|Medusa|| (1) [[Chemicals#E.Coli | E.Coli]] + (1) [[Chemicals#Smoke Powder| Smoke Powder]] + (1) [[Chemicals#Carbon | Carbon]] + (1) [[Chemicals#Toxin | Toxin]] + (1) [[Chemicals#Capsaicin | Capsaicin]] + (1) [[Chemicals#Chalk | Chalk]] -&amp;gt; (6) [[#Medusa|Medusa]] ||0.46|| {{No}} ||Infects you with petrification, which has 5 total stages, at stage 3 you will get messages about &amp;quot;Your joints feel stiff&amp;quot;. At stage 5, You will be knocked down constantly, with messages saying &amp;quot;You can barely move!&amp;quot; with a chance to randomly get petrified, This will instantly kill whoever is infected || || || Great for sleepy pens, or if you want to create a mueseum.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Miasmosa&amp;quot;&lt;br /&gt;
|Miasmosa|| (1) [[Chemicals#Miasma | Miasma]] + (1) [[Chemicals#Mimosa | Mimosa]] + (1) [[Chemicals#Stabilizing Agent | Stabilizing Agent]] + (1) [[Chemicals#Bliss on the Beach | Bliss on the Beach]] + (1) [[Chemicals#Holy Water | Holy  Water]] + (1) [[Chemicals#Mind Eraser | Mind Eraser]] -&amp;gt; (6) [[#Miasmosa | Miasmosa]] ||?|| {{No}} ||Reverses the effects of rotting in dead bodies, or makes living people spew a cloud of miasma.|| || ||The Unionized Trait Is Required, Cannot be in a beaker, Mixing container must be a garnished glass, Salted rim, Lemon wedge, Olive cocktail&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Mimicillium&amp;quot;&lt;br /&gt;
|Mimicillium|| (1) [[#Transparium |Transparium]] + (1) [[Chemicals#Glitter | Glitter]] + (1) [[Chemicals#Port | Port]] + (1) [[Chemicals#Cholesterol | Cholesterol]] -&amp;gt; (4) [[#Mimicillium | Mimicillium ]] ||2.625|| {{Yes}} ||When in the system, &amp;quot;Senator Badman&amp;quot; will spawn, playing an American anthem and you&#039;ll get the message &amp;quot;You feel a sense of dread and patriotism wash over you.&amp;quot; and they will appear to kick you in the groin, stunning you for 4 seconds|| || ||Death Badman acts almost identically to a Gibshark, except he only gibs your pride.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Mutini&amp;quot;&lt;br /&gt;
|Mutini|| (1)[[Chemicals#Martini | Martini]] + (1)[[Chemicals#Mannitol | Mannitol]] + (1)[[Chemicals#Neurotoxin | Neurotoxin]] +  (4)[[Chemicals#Unstable Mutagen | Unstable Mutagen]] + (1)[[Chemicals#Mutadone | Mutadone]] -&amp;gt; (5)[[#Mutini | Mutini]] ||1.1|| {{No}} || Will randomly add and remove nearly every gene, minus the admin ones. Once the chemical leaves the system all genes will leave with it. || || ||As the name implies, It&#039;s a mutating version of a martini. Used as a precursor for other secret chemicals.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;(Stable) Omega Hairgrownium&amp;quot;&lt;br /&gt;
|Stable Omega Hairgrownium|| (1) [[Chemicals#Hairgrownium | Hairgrownium]] + (1) [[Chemicals#Super Hairgrownium | Super Hairgrownium]] + (1) [[Chemicals#Stable Mutagen| Stable Mutagen]] + (1) [[Chemicals#Space Drugs| Space Drugs]] + (1) [[Chemicals#Radium | Radium]] -&amp;gt; (5) [[#Stable Omega Hairgrownium | Stable Omega Hairgrownium]] ||0.46|| {{Yes}} || Similar to [[Chemicals#Super Hairgrownium | Super Hairgrownium]], but [[#Stable Omega Hairgrownium | Stable Omega Hairgrownium]] will choose from special genetic or special barber hair cuts instead.|| || ||&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;(Unstable) Omega Hairgrownium&amp;quot;&lt;br /&gt;
|Unstable Omega Hairgrownium|| (1) [[Chemicals#Hairgrownium | Hairgrownium]] + (1) [[Chemicals#Super Hairgrownium | Super Hairgrownium]] + (1) [[Chemicals#Unstable Mutagen| Unstable Mutagen]] + (1) [[Chemicals#Space Drugs| Space Drugs]] + (1) [[Chemicals#Radium | Radium]] -&amp;gt; (5) [[#Unstable Omega Hairgrownium | Unstable Omega Hairgrownium]] ||0.46|| {{Yes}} || Similar to [[Chemicals#Super Hairgrownium | Super Hairgrownium]], but [[#Unstable Omega Hairgrownium | Unstable Omega Hairgrownium]] will choose from ALL hair pools instead.|| || ||&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Rajaijah&amp;quot;&lt;br /&gt;
|Rajaijah|| (1) [[Chemicals#Prions | Prions]] + (1) [[Chemicals#LSD| LSD]] + (1) [[Chemicals#Saxitoxin | Saxitoxin]] + (1) [[Chemicals#Methamphetamine | Methamphetamine]] + (1) [[Chemicals#Haloperidol | Haloperidol]] + (1) [[Chemicals#Sulfonal | Sulfonal]] + (1) [[Chemicals#Mercury | Mercury]] + (1) [[Chemicals#Plasma| Plasma]] -&amp;gt; (8)[[#Rajaijah | Rajaijah]] ||?|| {{No}} ||+0.5 BRAIN, jitteriness, +100 Stamina Regeneration. KOs, then an AI takes over your mob on the 29th cycle, forcing you to attack people nearby (and occasionally yourself). Lots of scary text messages|| || ||Often simply abbreviated to &amp;quot;Raj&amp;quot; or &amp;quot;Raja&amp;quot;. You may have fought against monkeys or even Syndicate NPCs randomly summoned by Telescience. Rajaijah makes use of the same AI, which is quite robust. It can pick up, attack with and throw items from off the floor, can use firearms effectively, and is hard to pacify thanks to the huge stamina buff. Injecting somebody with this poison will KO them briefly after a couple of cycles. Once they wake up, the AI assumes control of the mob, turning the victim into an involuntary murder machine. They&#039;ll be unable to do anything about it until the poison wears off.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Reversium&amp;quot;&lt;br /&gt;
|Reversium|| (1) [[Chemicals#Fliptonium  | Fliptonium]] + (1) [[Chemicals#Pure Hugs | Pure Hugs]] +(1) [[Chemicals#Unstable Mutagen | Unstable Mutagen]] +(1) [[Chemicals#Stable Mutagen | Stable Mutagen]] -&amp;gt; (?) [[#Reversium | Reversium]] ||?|| {{No}} ||Grants the &#039;reversed speech&#039; mutation for 3 min, making you say everything backwards.||TOUCH / INGEST - Same effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When poured on Insulated Gloves, makes them into Unsulated Gloves, removing their electrical protection.|| ||Harmless though somewhat annoying fun. The duration can be extended by having excess reversium in your bloodstream.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Rotting&amp;quot;&lt;br /&gt;
|Rotting|| (1) The Very Manifestation of Fried Foods (Overfry a Food) + (1) [[Chemicals#Compost | Compost]] + (1) [[#Denatured Enzyme | Denatured Enzyme]] + (1) [[#Something  | Something]] -&amp;gt; (?) [[#Rotting | Rotting]] ||?|| {{Yes}} ||Infects the victim with [[Virus#Tissue Necrosis|tissue necrosis.]]|| || ||Gradually turns you into a spooky skeleton, which makes you &amp;lt;b&amp;gt;unclonable&amp;lt;/b&amp;gt; without a NecroScan II Cloner Upgrade Module. Good for keeping people you want to keep down, down.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Royal Initrobeedril&amp;quot;&lt;br /&gt;
|Royal Initrobeedril|| (1) [[#Initropidril  | Initropidril]] + (1) [[Chemicals#Bee | Bee ]] + (1) [[Chemicals#Royal Jelly| Royal Jelly]] + (1) [[#Honey | Honey]] + (1) [[Chemicals#Stable Mutagen| Stable Mutagen]] -&amp;gt; (5) [[#Royal Initrobeedril | Royal Initrobeedril]] ||0.2|| {{No}} ||+1 {{TOX}}, turns the victim yellow. 10-33% chances of stuns, +1 LOSEBREATH and up to +5 {{OXY}}. Gibs the victim on 26th cycle and leaves a queen bee behind. || || ||Royal initro essentially turns the victim&#039;s heart into a monstrous bee bearing their name. A very reliable killing method, though at least 5 units are required for a guaranteed kill and the giant red bee bearing the name of the victim is a huge red flag for the crew. The only cure is to inject something that forces it to deplete before it hits cycle 26.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Saxitoxin&amp;quot;&lt;br /&gt;
|Saxitoxin|| (1) [[Chemicals#Welding Fuel | Welding Fuel]] + (1) [[Chemicals#Acetone  | Acetone]] + (1) [[Chemicals#Atrazine | Atrazine]] + (1) [[Chemicals#Chlorine | Chlorine]] + (1) [[Chemicals#Oxygen | Oxygen]] + (1) [[Chemicals#Phosphorus | Phosphorus]] + (1) [[Chemicals#Fluorine | Fluorine]] + (1) [[Chemicals#Hydrogen | Hydrogen]] -&amp;gt; (8) [[#Saxitoxin | Saxitoxin]] ||1.05|| {{Yes}} || Nasty poison gas that&#039;s highly volatile when created. Due to the fact that it penetrates skin, a gas mask alone is not sufficient to protect against saxitoxin when made into chemsmoke. It features an unholy BRAIN-{{TOX}}-{{BURN}} triad on top of distinct jittering and stuns.|| || || An incredibly deadly chemical, Countered by [[Chemicals#Atropine | Atropine]] as it&#039;ll deplete it.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Sea4&amp;quot;&lt;br /&gt;
|Sea4|| (1) [[Chemicals#Honey | Honey]] + (1) [[Chemicals#Black Powder | Black Powder]] + (1) [[Chemicals#Thermite | Thermite]] + (1) [[Chemicals#Chlorine Trifluoride | Chlorine Trifluoride]] + (1) [[Chemicals#Sea Breeze | Sea Breeze]] -&amp;gt; (?) [[#Sea4 | Sea4]] ||?|| {{No}} || || || || Precision blasting explosive. Explosion scales, similarly to black powder; small amounts create small explosions; higher amounts make larger ones that also create sea bees, how cute!&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Sheltergrog&amp;quot;&lt;br /&gt;
|Sheltergrog|| (1) [[Chemicals#Water | Water]] + (1) [[Chemicals#Rum | Rum]] + (1) [[Chemicals#Lime Juice | Lime Juice]] -&amp;gt; (?) [[#Sheltergrog | Sheltergrog]] ||0.44|| {{No}} ||While in your system, you turn into a frog person, you will croak when you scream and it will transform you back once it leaves your system. || || || A much less potent version of [[#Sheltestgrog | Sheltestgrog]], Instead of transforming you fully into a frog, this will make you a frog &#039;&#039;&#039;person&#039;&#039;&#039;, So you can grab items, wear stuff, just the fact you look a little green and croak! &#039;&#039;&#039;Technically has many recipes, as all you have to do is match the color of shelterfrog, but this one is easiest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Sheltestgrog&amp;quot;&lt;br /&gt;
|Sheltestgrog|| (6) [[Chemicals#Lime Juice | Lime Juice]] + (4) [[Chemicals#Coconut Milk | Coconut Milk]] + (1) [[Chemicals#Tomato Juice | Tomato Juice]] + (7) [[Chemicals#Water | Water]] + (5) [[Chemicals#Rum | Rum]] -&amp;gt; (?) [[#Sheltestgrog | Sheltestgrog]] ||0.44|| {{No}} ||While in your system, It will randomly infect you with the frog flu, The chances of it developing to another stage is RNG. When it reaches the final stage you will transform into a sentient frog critter and drop all your items, you won&#039;t be able to pick up anything in this state. || || || Like [[#Mewtini | Mewtini]], It will turn you into a sentient animal, in this case it&#039;s a frog! &#039;&#039;&#039;Technically has many recipes, as all you have to do is match the color of shelterfrog, but this one is easiest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Something&amp;quot;&lt;br /&gt;
|Something|| (1) [[Chemicals#Sorium | Sorium]] + (1) [[Chemicals#Liquid Dark Matter| Liquid Dark Matter]] -&amp;gt; (?) [[#Something | Something]] ||?|| {{No}} || || || || The result of mixing together two chemicals that are complete opposites. Used only as a precursor to make chemicals, like [[#Rotting | Rotting]], or [[#Stable Bose-Einstein Condensate | Stable Bose-Einstein Condensate]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Stable Bose-Einstein Macro-Condensate&lt;br /&gt;
|Stable Bose-Einstein Macro-Condensate|| (3) [[Chemicals#Liquid Spacetime | Liquid Spacetime]] + (7) [[#Something | Something]] + (13) [[#Voltagen | Voltagen]] -&amp;gt; 0k (?) [[#Stable Bose-Einstein Macro-Condensate | Stable Bose-Einstein Macro-Condensate]] ||?|| {{No}} || || || || a Precursor for [[#Quark-Gluon-Plasma | Quark-Gluon-Plasma]], Also known internally as &amp;quot;Big Bang&amp;quot; and &amp;quot;Big Bang Precursor&amp;quot;. One of the hardest secret chemicals.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Spiders&amp;quot;&lt;br /&gt;
|Spiders|| (1) [[Chemicals#Ants | Ant]] + (1) [[Chemicals#Pure Love | Pure Love]] {{OR}} Eating [[Chemicals#Unstable Mutagen | Unstable Mutagen]] and [[Chemicals#Ants | Ants]] while dancing {{OR}} Rare, random find in [[Artifact Research#Beaker|artifact beakers/watering cans]]. -&amp;gt; (2) [[#Spiders | Spiders]] ||0.4||{{No}}||50% chance of +1 {{BRUTE}}. 10% chance of +2 {{BRUTE}} &#039;&#039;&#039;OR&#039;&#039;&#039; +5 {{BRUTE}} and brief stun &#039;&#039;&#039;OR&#039;&#039;&#039; 10% of +4 {{BRUTE}} and barfing up some spiders||5+ UNITS: Creates a &amp;quot;spiders&amp;quot; decal when applied to floor tiles, similar to vomit piles. Has a flat chance to create a spider, can very rarely be aggressive if poured on an existing spider deal.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1+ UNITS AND TOUCH/INGEST - You get spiders all over you! You also take +2 {{BRUTE}}.|| || Spider friends! Sometimes they&#039;re a bit grumpy, though.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Strychnine&amp;quot;&lt;br /&gt;
|Strychnine|| (1) [[Chemicals#Acetic Acid | Acetic Acid]] + (1) [[Chemicals#Phenol  | Phenol ]] + (1) [[Chemicals#Cyanide  | Cyanide]] + (1) [[Chemicals#Fluorosulfuric Acid | Fluorosulfuric Acid]] + (1) [[Chemicals#Iodine | Iodine]] + (1) [[Chemicals#Nickel | Nickel]] + (1) [[Chemicals#Aluminium | Aluminium]] -&amp;gt; (?) [[#Strychnine | Strychnine]] ||0.22|| {{No}} || Gives you +75 Max Stamina. On the 25th cycle stops boosting stamina and instead gives -50 Max Stamina and -2 Stamina Regeneration. On the 36th cycle begins to inflict Losebreath and {{OXY}} damage eventually followed by scary messages and brute damage. The intensity and frequency of damage ramps up linearly per tick.|| || ||A crunchy and dramatic death. An amazing performance enhancer up until your muscles crush you like paper.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Transparium&amp;quot;&lt;br /&gt;
|Transparium|| (1) [[Chemicals#Carrot Juice | Carrot Juice]] + (1) [[Chemicals#Vodka Tonic | Vodka Tonic]] + (1) [[Chemicals#Luminol | Luminol]] + (1) [[Chemicals#Oculine | Oculine ]] + (1) [[Chemicals#Silicate | Silicate]] -&amp;gt; (?) [[#Transparium | Transparium]] ||0.46|| {{No}} ||Does nothing until it exits your body, at which point you become invisible for a number of seconds equal to how long it was in you (to a maximum of 100). If it was in you for longer than 75 cycles, this also causes +10 BRAIN.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OVERDOSE (30) - 8% chance of +1/+2 {{TOX}}. Scales with dose. Effects can be confused movement, stuns, and fainting.|| || ||Transparium works by setting your sprite&#039;s alpha to 0, rather than removing you from the screen entirely like [[Syndicate_Items#Cloaking_Device|cloaking devices]]. This means that &#039;&#039;nobody&#039;&#039; can see you -- not even [[Cyborg|Cyborgs]], the [[AI]], or people with thermals! On the flip side, things like [[Critter|critters]] and [[Robots#Securitron|Securitrons]] can still target you, since their targeting is controlled by the server and not by players who need to use their eyes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can [[Murder|interact]] with things, use items, etc. without breaking the invisibility, but the limited duration and long metabolizing time means you have to prepare and time your uses carefully. You can see the duration of time you have left as a status effect, so you won&#039;t have to guess at when it expires.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ineffective when used in patches; it&#039;ll just cause you to flicker randomly while the patch is on you, so you can&#039;t use them to circumvent the depletion rate.&lt;br /&gt;
 &lt;br /&gt;
|- id=&amp;quot;Triple Meth&amp;quot;&lt;br /&gt;
|Triple Meth|| 50+ Units of [[Chemicals#Methamphetmine | Methamphetmine ]] In a person, making small amounts of [[#Triple Meth | Triple Meth]] per life loop {{OR}}Find inside [[Artifact Research#Beaker|artifact beakers/watering cans]] {{OR}} Rarely shows up in [[General Objects#Cigarillo|Juicer &#039;Rillos]]||0.25|| {{No}} ||Reduces duration of incoming Stunned, Knocked-down, and Unconscious debuffs by 98%. +1000 Stamina Regeneration. Removes sleepiness and any Disorient debuffs. Causes jitteriness, dizziness, and severe misstep. +1 [[Doctoring#Brain|BRAIN damage]].  50% chance of shivering, rapid blinking, and twitching.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes 5 units of [[#Mannitol|mannitol]] and 5 units of [[#Synaptizine|synaptizine]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OVERDOSE (20) - Effects scale with dose. Dropping items, messages about hands flipping and flailing. Severe misstep, jitteriness, up to 10 seconds of Knocked-down debuff, messages about inability to control legs|| ||&#039;&#039;&#039;Always Addicts&#039;&#039;&#039;||Hardcore stimulant that&#039;s basically [[#Methamphetamine|meth]] on steroids. The stun resistance essentially blocks most stuns, and the insane stamina regeneration ensures you&#039;ll get right back up afterwards if you&#039;re rendered unconscious. However, the severe misstep chance means it&#039;ll hard to move in any specific direction, making escape difficult, and the [[Doctoring#Brain|brain damage]] can be a major issue.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; None of these effects occur if you [[#Methamphetamine|meth]] in you! In other words, you can&#039;t combine the two.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Triple Pissed&amp;quot;&lt;br /&gt;
|Triple Pissed|| (1) [[Chemicals#Bath Salts | Bath Salts]] + (1) [[Chemicals#Capsaicin  | Capsaicin]] + (1) [[Chemicals#Beff | Beff]] -&amp;gt; (?) [[#Triple Pissed | Triple Pissed]] {{OR}} Find in drugs from ??? pill bottles.||0.44|| {{No}} ||Has a 10% chance to change your intent to {{Harm}} if it&#039;s not already that. If this happens, it also makes you twitch and quiver, with a 50% chance of also making you scream.|| || ||Previously known by the less elegant name &amp;quot;triplepiss&amp;quot;, referencing one of the joke responses former admin Popecrunch gave when asked about the recipe for initropidril. It also used to act like a reskin of the now removed urine reagent.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Voltagen&amp;quot;&lt;br /&gt;
|Voltagen|| (1) [[Chemicals#Uranium | Uranium]] (1) [[Chemicals#Oil | Oil]] + (1) [[Chemicals#Liquid Dark Matter | Liquid Dark Matter]] + (5) [[Chemicals#Plasma | Plasma]] + (1) [[Chemicals#Stabilizing Agent | Stabilizing Agent]] -&amp;gt; (?) [[#Voltagen | Voltagen]] ||0.44|| {{No}} ||Randomly targets nearby mobs with arc flashes when in the bloodstream (consuming every remaining unit) or instantly if mixed without stabilizing agent.|| || ||Found in [[Murder#Shock grenade|shock grenades]] and just as useful for crowd control. Arc flashes will stun and damage anyone who aren&#039;t wearing [[Engineering_Objects#Insulated_Gloves|insulated gloves]], so if you can nab a pair, popping a pill of this can give you a huge advantage when fighting another player.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Warp&amp;quot;&lt;br /&gt;
|Warp|| (1) [[Chemicals#Harm Glitter | Harm Glitter]] + (1) [[Chemicals#Methamphetamine | Methamphetamine]] + (1) [[Chemicals#Gin and Sonic | Gin and Sonic]] + (1) [[Chemicals#Sorium | Sorium]] + (1) [[Chemicals#Mercury | Mercury]] -&amp;gt; (?) [[#Warp | Warp]] ||?|| {{No}} ||Once injected, it saves your location. When it&#039;s out of your system, you teleport back to the start point.|| || ||Great insurance policy for running into dangerous areas.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Quark-Gluon-Plasma&amp;quot;&lt;br /&gt;
|Quark-Gluon-Plasma|| (1) [[#Stable Bose-Einstein Macro-Condensate | Stable Bose-Einstein Macro-Condensate]] -&amp;gt; 7000k (?) [[#Quark-Gluon-Plasma | Quark-Gluon-Plasma]] ||N/A|| {{Yes}} || It will instantly put QGP into your mob as reagent, as well as afflicting you and everyone nearby with the enlightened status effect during the initial mixing, which teleports you and everyone else &#039;&#039;Including cyborgs&#039;&#039; around, spawning arc flashes damaging nearby people until it ends, usually ending in your death. &#039;&#039;&#039;Do not mix this near other people if you are not an antagonist.&#039;&#039;&#039; QGP is the crowning jewel in any aspiring chemist&#039;s journey, it will kill you and takes a while to make but it can be very fun to show off with|| || || Quark-Gluon-Plasma, Or also known as &amp;quot;QGP&amp;quot;. When created, It will instantly remove itself from the container, Zap everything around the original mixture point with arcs flashes, and apply the Enlightened status effect every life loop, Teleporting you and every living mob in a certain radius (About 4 Tiles) around the Z-Level rapidly until the chemical runs out, usually leading to death. &#039;&#039;The end point for all chemical nerds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=Emag_List&amp;diff=684</id>
		<title>Emag List</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=Emag_List&amp;diff=684"/>
		<updated>2024-12-10T20:31:26Z</updated>

		<summary type="html">&lt;p&gt;Josie: pictures!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Emag, Also known as The Electromagnetic Card, Image shown here [[File:Emag64.png|32px]] In a wider sense will: &amp;quot;Hack&amp;quot; Objects, turning some robots rogue, unlock safety features, unlock doors or lockers as long as they arent welded shut, or just niche interactions, This page will cover as much as possible.&lt;br /&gt;
&lt;br /&gt;
==Emaggable Stuff==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-uncollapsible&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Icon!!Name!!class=&amp;quot;unsortable&amp;quot; | Info&lt;br /&gt;
|- id=&amp;quot;Doors&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BathroomDoor.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Doors&lt;br /&gt;
||The effects of the emag on the door will change depending on if the door is bolted and or welded shut, If it&#039;s bolted shut, it will stay bolted once emagged and have lowered HP, the only way to open this door is to break it down or RCD it. If it is not bolted or welded, It&#039;ll simply open and stay open till replaced. If emagged while welded shut, it&#039;ll make a loud whirring and grinding noise, as well as dealing damage to the door.&lt;br /&gt;
|- id=&amp;quot;Lockers&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConfiscatedItemSafe.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Lockers&lt;br /&gt;
||When Emagged, It will force the locks on the locker to turn off, allowing anyone to open the locker.&lt;br /&gt;
|- id=&amp;quot;Crates&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecuredCrate.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Crates&lt;br /&gt;
||When Emagged, It will force the locks on the crate to turn off, allowing anyone to open the crate, most notably the armory crates or cargo ordered security gear.&lt;br /&gt;
|- id=&amp;quot;Vending Machines&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecTech.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Vending Machines&lt;br /&gt;
||When Emagged, It will short out the product locks on the vending machine, allowing anyone to dispense any item regardless of the access requirement, Does not make items free however.&lt;br /&gt;
|- id=&amp;quot;Cyborgs&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Cyborg64x64.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cyborgs&lt;br /&gt;
||When Emagged, It will disconnect the cyborgs from the law rack, giving them no laws, they will be free to grief, kill the person that emagged them, or just relax. This does not work on the AI shells or core.&lt;br /&gt;
|- id=&amp;quot;Clean Bots&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Cleanbot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Clean Bots&lt;br /&gt;
||When Emagged, It will fill the clean bot with [[Chemicals#Lube|Lube]] and [[Chemicals#Phlogiston Dust|Phlogiston Dust]], Much like the random spawn/player controlled variant.&lt;br /&gt;
|- id=&amp;quot;Fire Bots&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Firebot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Fire Bots&lt;br /&gt;
||When Emagged, It will target people and spray foam at them, fire foam which can be set on fire, or spray foam that can knock them back, dropping any items they were holding, Much like the random spawn/player controlled variant.&lt;br /&gt;
|- id=&amp;quot;Amusing Duck&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AmusingDuck.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Amusing Duck&lt;br /&gt;
||When Emagged, It will begin to constantly make it&#039;s &amp;quot;Amusing&amp;quot; noise and follow people, People will often create dozens of these then emag them to create loud noises.&lt;br /&gt;
|- id=&amp;quot;Coffeemaker&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CoffeemakersV2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Coffeemakers&lt;br /&gt;
||When Emagged, they will brew something else...tea.&lt;br /&gt;
|- id=&amp;quot;Security Scanners&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecurityScanner.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Security Scanners&lt;br /&gt;
||When Emagged, instead of checking for contraband, they will instead perform a &amp;quot;vibe check&amp;quot;. That is, they&#039;ll randomly alarm or not alarm when someone passes through, and will show some flavor text when passing/failing the &amp;quot;vibe check&amp;quot;. When it alarms, the PDA alerts sent to Security will state that [name] &amp;quot;FAILED A VIBE CHECK AT&amp;quot; [location].&lt;br /&gt;
|- id=&amp;quot;Ovens&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:OvenNew.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Ovens&lt;br /&gt;
||When Emagged, instead of cooking food based on the recipe (or lack of a valid recipe), they will output random food. Said food has dubious nutritional value.&lt;br /&gt;
|- id=&amp;quot;Hyposprays&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Hypo.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Hyposprays&lt;br /&gt;
||When Emagged, removes the reagent whitelist, allowing the hypospray to be filled with any chemical. Also causes the hypospray sprite to periodically spark, making it obvious that it has been tampered with.&lt;br /&gt;
|- id=&amp;quot;Extreme-Pressure Pressurization Device&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Pressurizer-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Extreme-Pressure Pressurization Device&lt;br /&gt;
||When Emagged, allows the device to create CO2 and plasma gas, provided the appropriate materials (i.e. plasmastone or char) have been loaded.&lt;br /&gt;
|- id=&amp;quot;Compact Sleepers&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sleeperoff.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Compact Sleepers&lt;br /&gt;
||When Emagged, injects poisons into the patient (specifically sulfonal, toxin, and mercury) in addition to saline-glucose.&lt;br /&gt;
|- id=&amp;quot;Cloning Pod&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ClonePodV2-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cloning Pod&lt;br /&gt;
||When Emagged, immediately ejects the current occupant.&lt;br /&gt;
|- id=&amp;quot;Cloning Console&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CloningConsole.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cloning Console&lt;br /&gt;
||When Emagged, allows anyone to delete cloning records, regardless of access.&lt;br /&gt;
|- id=&amp;quot;Enzymatic Reclaimer&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnzymaticReclaimerV2-32x32.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Enzymatic Reclaimer&lt;br /&gt;
||When Emagged, overrides the safety mechanism, allowing living players to be forced into the reclaimer. It will also destroy all items on a body, instead of automatically dropping them on the floor.&lt;br /&gt;
|- id=&amp;quot;Portable Recharge Bay&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Portable Recharge Bay&lt;br /&gt;
||When Emagged, allows it to recharge weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:Hypo.png&amp;diff=683</id>
		<title>File:Hypo.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:Hypo.png&amp;diff=683"/>
		<updated>2024-12-10T19:10:14Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:OvenNew.png&amp;diff=682</id>
		<title>File:OvenNew.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:OvenNew.png&amp;diff=682"/>
		<updated>2024-12-10T19:09:32Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:SecurityScanner.png&amp;diff=681</id>
		<title>File:SecurityScanner.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:SecurityScanner.png&amp;diff=681"/>
		<updated>2024-12-10T19:08:27Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:Pressurizer-32x32.png&amp;diff=680</id>
		<title>File:Pressurizer-32x32.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:Pressurizer-32x32.png&amp;diff=680"/>
		<updated>2024-12-10T19:07:30Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:Sleeperoff.png&amp;diff=679</id>
		<title>File:Sleeperoff.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:Sleeperoff.png&amp;diff=679"/>
		<updated>2024-12-10T19:06:21Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:CloningConsole.png&amp;diff=678</id>
		<title>File:CloningConsole.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:CloningConsole.png&amp;diff=678"/>
		<updated>2024-12-10T19:02:36Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:ClonePodV2-32x32.png&amp;diff=677</id>
		<title>File:ClonePodV2-32x32.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:ClonePodV2-32x32.png&amp;diff=677"/>
		<updated>2024-12-10T19:02:16Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:EnzymaticReclaimerV2-32x32.png&amp;diff=676</id>
		<title>File:EnzymaticReclaimerV2-32x32.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:EnzymaticReclaimerV2-32x32.png&amp;diff=676"/>
		<updated>2024-12-10T19:01:55Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=File:CoffeemakersV2.png&amp;diff=675</id>
		<title>File:CoffeemakersV2.png</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=File:CoffeemakersV2.png&amp;diff=675"/>
		<updated>2024-12-10T18:59:41Z</updated>

		<summary type="html">&lt;p&gt;Josie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=Emag_List&amp;diff=674</id>
		<title>Emag List</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=Emag_List&amp;diff=674"/>
		<updated>2024-12-10T18:03:25Z</updated>

		<summary type="html">&lt;p&gt;Josie: added some more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Emag, Also known as The Electromagnetic Card, Image shown here [[File:Emag64.png|32px]] In a wider sense will: &amp;quot;Hack&amp;quot; Objects, turning some robots rogue, unlock safety features, unlock doors or lockers as long as they arent welded shut, or just niche interactions, This page will cover as much as possible.&lt;br /&gt;
&lt;br /&gt;
==Emaggable Stuff==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-uncollapsible&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; | Icon!!Name!!class=&amp;quot;unsortable&amp;quot; | Info&lt;br /&gt;
|- id=&amp;quot;Doors&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BathroomDoor.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Doors&lt;br /&gt;
||The effects of the emag on the door will change depending on if the door is bolted and or welded shut, If it&#039;s bolted shut, it will stay bolted once emagged and have lowered HP, the only way to open this door is to break it down or RCD it. If it is not bolted or welded, It&#039;ll simply open and stay open till replaced. If emagged while welded shut, it&#039;ll make a loud whirring and grinding noise, as well as dealing damage to the door.&lt;br /&gt;
|- id=&amp;quot;Lockers&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:ConfiscatedItemSafe.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Lockers&lt;br /&gt;
||When Emagged, It will force the locks on the locker to turn off, allowing anyone to open the locker.&lt;br /&gt;
|- id=&amp;quot;Crates&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecuredCrate.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Crates&lt;br /&gt;
||When Emagged, It will force the locks on the crate to turn off, allowing anyone to open the crate, most notably the armory crates or cargo ordered security gear.&lt;br /&gt;
|- id=&amp;quot;Vending Machines&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SecTech.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Vending Machines&lt;br /&gt;
||When Emagged, It will short out the product locks on the vending machine, allowing anyone to dispense any item regardless of the access requirement, Does not make items free however.&lt;br /&gt;
|- id=&amp;quot;Cyborgs&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Cyborg64x64.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Cyborgs&lt;br /&gt;
||When Emagged, It will disconnect the cyborgs from the law rack, giving them no laws, they will be free to grief, kill the person that emagged them, or just relax. This does not work on the AI shells or core.&lt;br /&gt;
|- id=&amp;quot;Clean Bots&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Cleanbot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Clean Bots&lt;br /&gt;
||When Emagged, It will fill the clean bot with [[Chemicals#Lube|Lube]] and [[Chemicals#Phlogiston Dust|Phlogiston Dust]], Much like the random spawn/player controlled variant.&lt;br /&gt;
|- id=&amp;quot;Fire Bots&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Firebot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Fire Bots&lt;br /&gt;
||When Emagged, It will target people and spray foam at them, fire foam which can be set on fire, or spray foam that can knock them back, dropping any items they were holding, Much like the random spawn/player controlled variant.&lt;br /&gt;
|- id=&amp;quot;Amusing Duck&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AmusingDuck.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
||Amusing Duck&lt;br /&gt;
||When Emagged, It will begin to constantly make it&#039;s &amp;quot;Amusing&amp;quot; noise and follow people, People will often create dozens of these then emag them to create loud noises.&lt;br /&gt;
|- id=&amp;quot;Coffeemaker&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Coffeemakers&lt;br /&gt;
||When Emagged, they will brew something else...tea.&lt;br /&gt;
|- id=&amp;quot;Security Scanners&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Security Scanners&lt;br /&gt;
||When Emagged, instead of checking for contraband, they will instead perform a &amp;quot;vibe check&amp;quot;. That is, they&#039;ll randomly alarm or not alarm when someone passes through, and will show some flavor text when passing/failing the &amp;quot;vibe check&amp;quot;. When it alarms, the PDA alerts sent to Security will state that [name] &amp;quot;FAILED A VIBE CHECK AT&amp;quot; [location].&lt;br /&gt;
|- id=&amp;quot;Ovens&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Ovens&lt;br /&gt;
||When Emagged, instead of cooking food based on the recipe (or lack of a valid recipe), they will output random food. Said food has dubious nutritional value.&lt;br /&gt;
|- id=&amp;quot;Hyposprays&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Hyposprays&lt;br /&gt;
||When Emagged, removes the reagent whitelist, allowing the hypospray to be filled with any chemical. Also causes the hypospray sprite to periodically spark, making it obvious that it has been tampered with.&lt;br /&gt;
|- id=&amp;quot;Extreme-Pressure Pressurization Device&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Extreme-Pressure Pressurization Device&lt;br /&gt;
||When Emagged, allows the device to create CO2 and plasma gas, provided the appropriate materials (i.e. plasmastone or char) have been loaded.&lt;br /&gt;
|- id=&amp;quot;Compact Sleepers&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Compact Sleepers&lt;br /&gt;
||When Emagged, injects poisons into the patient (specifically sulfonal, toxin, and mercury) in addition to saline-glucose.&lt;br /&gt;
|- id=&amp;quot;Cloning Pod&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Cloning Pod&lt;br /&gt;
||When Emagged, immediately ejects the current occupant.&lt;br /&gt;
|- id=&amp;quot;Cloning Console&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Cloning Console&lt;br /&gt;
||When Emagged, allows anyone to delete cloning records, regardless of access.&lt;br /&gt;
|- id=&amp;quot;Enzymatic Reclaimer&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Enzymatic Reclaimer&lt;br /&gt;
||When Emagged, overrides the safety mechanism, allowing living players to be forced into the reclaimer. It will also destroy all items on a body, instead of automatically dropping them on the floor.&lt;br /&gt;
|- id=&amp;quot;Portable Recharge Bay&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
||Portable Recharge Bay&lt;br /&gt;
||When Emagged, allows it to recharge weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=User_talk:Josie&amp;diff=673</id>
		<title>User talk:Josie</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=User_talk:Josie&amp;diff=673"/>
		<updated>2024-12-10T17:32:01Z</updated>

		<summary type="html">&lt;p&gt;Josie: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
	<entry>
		<id>https://www.secretcontentwiki.com/index.php?title=User:Josie&amp;diff=672</id>
		<title>User:Josie</title>
		<link rel="alternate" type="text/html" href="https://www.secretcontentwiki.com/index.php?title=User:Josie&amp;diff=672"/>
		<updated>2024-12-10T17:31:35Z</updated>

		<summary type="html">&lt;p&gt;Josie: making my userpage, only syndies have redlinks for their username&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Captain64.png]]&lt;br /&gt;
&amp;quot;Last week I was in space jail, for cargo-related offenses, simian manslaughter, grand theft space-pod, and arson, but thanks to NanoTrasen&#039;s Pathways to Excellence Program, I&#039;ve become a wiki editor.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Josie</name></author>
	</entry>
</feed>